What if thread safety wasn't an issue? -dave
On Dec 3, 2:41 pm, Kenton Varda <[EMAIL PROTECTED]> wrote: > Ehhh... Reference counting is slow (assuming it needs to be thread-safe), > and I think even adding it as an option would add an excessive amount of > complication to the system. > > On Wed, Dec 3, 2008 at 2:04 PM, Dave Bailey <[EMAIL PROTECTED]> wrote: > > > On Dec 3, 2:00 pm, Dave Bailey <[EMAIL PROTECTED]> wrote: > > > On Dec 2, 10:49 pm, Kenton Varda <[EMAIL PROTECTED]> wrote: > > > > > C++ compatibility matters because eventually we want to be able to > > generate > > > > Python code which just wraps C++ code for efficiency. C++ isn't > > garbage > > > > collected, so append() can't easily be implemented in this case without > > > > having ownership problems. Slice assignment has the same problem. > > > > Also note that even pure-python protocol buffers have a sort of > > "ownership" > > > > issue: Sub-messages all contain pointers back to their parents, so > > that > > > > when a sub-message is modified, the parent's cached size can be marked > > > > dirty. (Also, singular sub-messages have to inform their parents when > > the > > > > first field within them is set, but that doesn't apply here.) > > > (Here is my post without all of the ridiculous formatting): > > > While you're on this topic, I ran into this ownership issue while > > implementing the Perl/XS wrapper around the generated C++ code. I > > think it is the same issue that would face the author of a Python or > > Ruby C++ extension of the generated C++. I ended up having to new() a > > copy of every message that I transferred from C++ to Perl or vice > > versa. So, for example, a statement like > > > $team->member($i)->set_first_name('Dave'); > > > won't have the same effect as (C++) > > > team.mutable_member(i)->set_first_name("Dave"); > > > because $team->member($i) will generate a copy of the underlying C++ > > object, so that it can be managed by Perl's reference counting without > > any concern as to whether or not the underlying C++ object has been > > deleted because the containing message went out of scope. > > > Anyway, I thought it might be possible to allow for shared ownership > > of a message object if there were a reference counted variant of > > RepeatedPtrField<T> (something like RepeatedSharedPtrField<T> or > > whatever), which would provide incref() and decref() methods such that > > Perl and C++ could use the same underlying C++ objects in the > > generated code. This would really help the performance of the Perl/XS > > code if all of that copy construction could be avoided somehow. The C+ > > + code generator would need an option that would instruct it to > > generate RepeatedSharedPtrField<T> members (and incref and decref > > calls, where appropriate) for repeated messages (instead of using the > > default RepeatedPtrField<T>). > > > What do you think? Is something like this possible, even though it > > would require a change to protobuf? It is an issue for all {Python, > > Perl, Ruby, ...}/C++ extension wrappers for Protocol Buffers. I have > > found that protobuf is a faster Perl data serialization mechanism that > > the (generic) Storable module, but I think it can be even faster. > > > -dave --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Protocol Buffers" group. To post to this group, send email to protobuf@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/protobuf?hl=en -~----------~----~----~----~------~----~------~--~---