Hi all,

Has anyone done any work to create a stream implementation for async
use? In particular, Windows async sockets or async named pipes?

I'm planning to implement PB as the messaging layer on top of a
Windows sockets transport layer (therefore using HANDLE instead of a
file descripter). We may additionally make this layer swappable with
named pipes (also a HANDLE). Transport in both cases will be done
async. On Linux/OSX we will just use async sockets.

It would be nice if someone has already done some work in this area
that I can leverage/build on. Any pointers?

Regards,
Brodie

--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups 
"Protocol Buffers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to 
[email protected]
For more options, visit this group at 
http://groups.google.com/group/protobuf?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to