Hi all, Has anyone done any work to create a stream implementation for async use? In particular, Windows async sockets or async named pipes?
I'm planning to implement PB as the messaging layer on top of a Windows sockets transport layer (therefore using HANDLE instead of a file descripter). We may additionally make this layer swappable with named pipes (also a HANDLE). Transport in both cases will be done async. On Linux/OSX we will just use async sockets. It would be nice if someone has already done some work in this area that I can leverage/build on. Any pointers? Regards, Brodie --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Protocol Buffers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/protobuf?hl=en -~----------~----~----~----~------~----~------~--~---
