Deciding exactly where to draw the line for lite mode was hard -- different users want different things. There's two reasonable options here:
1) Read the entire istream to a string first, then call ParseFromString. Similarly, when writing, use SerializeToString() then write the entire string to the ostream. 2) Go into the protobuf source and pull out src/google/protobuf/io/zero_copy_stream_impl.*. Find the classes for reading from and writing to iostreams and copy them into your own project code. Then use ParseFromZeroCopyStream() and SerializeToZeroCopyStream() with those classes. Option (1) is simpler but (2) may be a little bit more efficient if your messages are fairly large (probably around 100k or more). On Thu, Aug 13, 2009 at 3:48 PM, Handyman <[email protected]> wrote: > > Those serializers seem to have been taken out for the MessageLite > implementation. I'm migrating old code to the lite implementation -- > I just create a std::ifstream/std::ofstream and hand it off to Message > in my old code. Whats the best way to do this in the new code? The > CodedStream stuff looks on point but the docs seem to imply that I'm > getting into deep internals by considering them. > > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Protocol Buffers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/protobuf?hl=en -~----------~----~----~----~------~----~------~--~---
