I'm reading messages from a socket, so I send the size of the message and then the message. The reader reads the size, then pushes a limit on the coded input stream, reads the message and then pops the limit. Doing this causes me to run into the maximum number of bytes read on a coded input stream. I found that in the Java API I can reset this counter with resetSizeCounter(). I see no parallel method in the C++ API, why not?
I know that I could create a new coded input stream for each message, but this seems rather wasteful and slow compared with just resetting a counter. -- You received this message because you are subscribed to the Google Groups "Protocol Buffers" group. To post to this group, send email to proto...@googlegroups.com. To unsubscribe from this group, send email to protobuf+unsubscr...@googlegroups.com. For more options, visit this group at http://groups.google.com/group/protobuf?hl=en.