+Pherl

Hm, not sure how feasible this is. The code generator emits references to
::std::string. I suppose there might be some hack like adding a typedef of
::std::string to ::protobuf::string in one of the header stubs; then you
could override that (or perhaps use some kind of preprocessor macro, so that
it can be overridden via build flags, rather than modifying source)
#ifndef PROTOBUF_STRING_IMPLEMENTATION
#define PROTOBUF_STRING_IMPLEMENTATION ::std::string
#endif

Pherl's more familiar with the open source release - have any ideas?

(This does seem a little dangerous: if people are shipping around dynamic
libraries compiled with different string implementations, this would be
problematic. This is similar to the issues people have had with different
STL implementations in prod vs debug builds in MSVC. Not sure we want to
open up another can of worms.)

On Fri, Jul 8, 2011 at 7:26 PM, Gokulakannan Somasundaram <
gokul...@gmail.com> wrote:

> Thanks a lot for the reply. I understood that part. Currently in the .proto
> file, there is a string definition which gets translated to std::string.
> What we actually need is a typedef which can be configured as per the end
> user wish, before building the protobuf. But can i get some assistance on
> how to implement the same.
>
> Thanks,
> Gokul.
>
>
> On Sat, Jul 9, 2011 at 5:02 AM, Jason Hsueh <jas...@google.com> wrote:
>
>> We don't support this at this time - the primary problem is that
>> specifying an allocator for C++ string's produces a completely new type.
>> This means allocators can't simply be injected into a particularly message
>> instance; instead it would have to be part of the message definition.
>>
>> On Wed, Jul 6, 2011 at 6:28 PM, Gokul <gokul...@gmail.com> wrote:
>>
>>> Hi,
>>>   In the application, i am working on, we are managing the memory of
>>> strings using allocators. But i find that the protobuf uses strings
>>> without any allocator support. Is there a plan to provide allocator
>>> support for strings in future?
>>> Or can someone guide me on how to go about implementing this change?
>>>
>>>  I would need a typedef somewhere to mention the string type and the
>>> library should generate the appropriate code for it.
>>>
>>> Thanks,
>>> Gokul.
>>>
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>>
>

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