also, what is the standard way to write and to read from a
gzipstream.
I am doing something like this

to write to stream:
headerMessage.SerializeToZeroCopyStream(gzip_output);

to read from stream:
headerMessage.ParseFromZeroCopyStream(gzip_input,
headerMessage.ByteSize());

is the above approach correct? I haven't used gzipstreams with
protocol buffers before. i am not able to make it work.

Regards,
Alok




On Feb 2, 5:18 pm, alok <alok.jad...@gmail.com> wrote:
> How do we implement GzipInputStream to read a file with different
> messages. I could achieve this using coded input stream by appending
> the size of the object before the object itself. I am not sure how to
> get same result using GzipInputStream. Could someone please guide me
> here?
>
> Regards,
> Alok

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