Hi. I'll answer my silly question myself, May be it will helo someone in the future.
The protobuf doesn't take care of frame fragmantation. Tcp/ip might (and would when data size grow, as was in my case) fragmant the serialized data into several packets. If you try to deserialize a partial data stream, it would end up trying to read past the end of the stream... sound like 'System.IO.EndOfStreamException' ... We should use an additional layer for buffering the info, desirializing it only when all data has arrived. In addition, I've added a fixed field with fixed value at the start of the serialized data for sanity check on the data length location and serialized data validity. Hope it will help somene... Thanks. Empi -- You received this message because you are subscribed to the Google Groups "Protocol Buffers" group. To unsubscribe from this group and stop receiving emails from it, send an email to protobuf+unsubscr...@googlegroups.com. To post to this group, send email to protobuf@googlegroups.com. Visit this group at http://groups.google.com/group/protobuf. For more options, visit https://groups.google.com/d/optout.