Hello, We've been using Protobuf3 for a while now, mostly from Go. There were a few things about Protobuf3 that were irritating, so we used Protobuf3 in conjunction with our own reflection-based codec for (de)serializing logic objects. 3 years and 3 iterations later (while working on the Tendermint & Cosmos stack), we've arrived at a final specification called Amino that combines the best of both worlds.
Amino is an object encoding specification. Think of it as an > object-oriented Protobuf3 with native JSON support. The goal of the Amino > encoding protocol is to bring parity between application logic objects and > persistence objects. *Link*: https://github.com/tendermint/go-amino *Caveats*: It's not complete, and currently there's only a single Go implementation, but we've already got buy-in from several other projects, and there will soon be a push to support implementations in all major languages. Additionally, we plan to support (but have not specified) a new schema spec derived from the Protobuf3 schema grammar (to make migration to Amino easier). And of course, we'll work on code-generation for speed improvements. Enjoy, and looking forward to any feedback/criticism! -- You received this message because you are subscribed to the Google Groups "Protocol Buffers" group. To unsubscribe from this group and stop receiving emails from it, send an email to protobuf+unsubscr...@googlegroups.com. To post to this group, send email to protobuf@googlegroups.com. Visit this group at https://groups.google.com/group/protobuf. For more options, visit https://groups.google.com/d/optout.