This might be a dumb question but when you talk about Protobuf reflection, does that mean that the client can iterate through the interfaces and message structures of the connected server? I program C# and reflecting through the generated classes client side is already supported by C# itself. Does Protobuf reflection analyze itself or the server?
Not that it would solve my current problem because Protobuf reflection isn't implemented in C# yet (depending on the answer it would be redundant anyway). Thanks for the answer. -- You received this message because you are subscribed to the Google Groups "Protocol Buffers" group. To unsubscribe from this group and stop receiving emails from it, send an email to protobuf+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/protobuf/d0cb1138-aaec-477c-80a8-029538ec61bc%40googlegroups.com.