My server named Heaven is written in C++ and all my Earth clients down here 
are allowed to communicate with it via protobuff messages.

I have compiled protosoup.proto that contains all the messages sent from 
Heaven but am unsure how my clients are to consume any of them.

I heard that protobufjs could do something the same. But how to load 
"protobuf" ROOT variable in C# the same way to control the request and 
response messages? Any guidance please...

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