I agree that the new .svg looks better at 48x48. The new .svg isn't distributed by "make dist".
bojo42: Let's continue to use ImageMagick in the packaging, but change it from converting the .png to converting the .svg that is now included. The results are nicer. Thanks, Ben. John Darrington <[email protected]> writes: > I had a shot at reimplementing it. It works a little better I think. > But at the end of the day, you can't just scale an svg and expect it > to give a pleasing result at all resolutions. > > Logos have to be written for the particular resolution at which they will > be displayed. > > I've been trying to find a volunteer to look after the artwork for pspp > for many year, but nobody seems to be willing to do the job. > > J' > > On Thu, Jan 19, 2012 at 09:26:29PM -0800, Ben Pfaff wrote: > bojo42 <[email protected]> writes: > > > What i just thought about after uploading is that i would be nice if > you > > could include 48x48 logo, cause that's where the imagemagick build > > dependency comes from. And doing scale down with SVG looks probably > > sharper and better then converting PNGs. > > John, do you know how the 64x64 logo was generated? When I use > GIMP to convert http://www.gnu.org/software/pspp/pspplogo.svg to > a 48x48 PNG, it looks worse that the 64x64 logo included in > src/ui/gui. For example, the gray box is fuzzy. > > Thanks, > > Ben. > -- > Ben Pfaff > http://benpfaff.org -- Ben Pfaff http://benpfaff.org _______________________________________________ Pspp-users mailing list [email protected] https://lists.gnu.org/mailman/listinfo/pspp-users
