I am experimenting with Ptolemy II, and have a question about defining Typed Composite Actors in Vergil. I want to define a little composite that does some mixed arithmetic and logical operations on its input; viz. "(input * 2) & 65535" to implement a left shift of an 16-bit operand. Whgen I try to define it in Vergil, I get error messages about TokenDouble not being compatible with operations requiring TokenInteger. It appears that, since the type of the input isn't known yet, it won't let me define the unit. Is there a way to define this in such a way that the types will be checked at simulation time rather than compile time?
Thanks, -- Bill Wood ---------------------------------------------------------------------------- Posted to the ptolemy-hackers mailing list. Please send administrative mail for this list to: [EMAIL PROTECTED]