I think that
ptolemy.actor.gui.Configuration.findEffigy(NamedObj)
(a static method) will do what you want.
Note that once an actor imports user interface code, it can no longer be run without a user interface...
Edward
At 03:06 PM 11/14/2003 -0800, Chad Berkley wrote:
Hi,
How can I get the top level effigy from within an actor? From within an Effigy, I can just call topEffigy() but from within a TypedAtomicActor, there doesn't seem to be an interface to do this. Is there an equivalent call to be able to manipulate a model from an actor?
thanks, chad
-- ----------------------- Chad Berkley National Center for Ecological Analysis and Synthesis (NCEAS) [EMAIL PROTECTED] -----------------------
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