On Monday, October 22, 2012 at 6:04 PM, Chris Pearce wrote:

> On 16/10/12 18:48, Maciej Stachowiak wrote:
> > Many games could work with only non-alphanumeric keys or in some cases only 
> > the mouse. As could slideshows. You only need space/enter/arrows for a full 
> > screen slide presentation.
> FWIW I agree. Pretty much the only uses cases that I can envisage that would 
> really need alpha-numeric keyboard access are games, or 3D modellers, like 
> CAD software.

What if applications, such as iA Writer wanted to offer a web version? Too bad, 
no keyboard for distraction-free mode?

(http://www.iawriter.com/)

Rick

> 
> 
> On 19/10/12 14:31, Feross Aboukhadijeh wrote:
> > I wrote the attack demo that prompted this discussion. Here are my thoughts 
> > on how to improve the spec and/or the implementations in browsers: 
> > 
> > requestFullscreen() should trigger fullscreen mode with limited keyboard 
> > input allowed (only space, arrow keys, and perhaps some modifier keys like 
> > CTRL, ALT, etc.). The browser should display a notification that the user 
> > is in fullscreen mode, although it can fade away after some time since the 
> > risk of phishing is significantly reduced when keyboard input is limited 
> > (note that Safari currently sees fit to show NO notification at all about 
> > fullscreen mode because keyboard is limited). 
> > 
> > This level of functionality will support 90% of current fullscreen use 
> > cases like video players, slideshow viewers, and games with simple input 
> > requirements. 
> > 
> > However, the spec should also support an optional ALLOW_KEYBOARD_INPUT 
> > parameter to requestFullscreen() which, when passed, triggers fullscreen 
> > mode with full keyboard support (except for ESC to exit fullscreen). When 
> > this parameter is passed, the browser should show a prominent modal dialog 
> > on top of the page content, requesting permission to use fullscreen mode. 
> > No keyboard or mouse input should be allowed until the user clicks "Allow". 
> > 
> 
> This looks remarkably like Mozilla's original proposal:
> https://wiki.mozilla.org/Gecko:FullScreenAPI
> 
> We chose not to implement this as it offers little protection against 
> phishing or spoofing attacks that don't rely on keyboard access. In those 
> cases making the user aware that they've entered fullscreen is pretty much 
> the best defence the user has. Other than not having a fullscreen API at all.
> 
> Our fullscreen approval UI in Firefox is based around the assumption that for 
> most users the set of sites that use the fullscreen API that the user 
> encounters on a daily basis is small, and users would tend to opt to 
> "remember" the fullscreen approval for those domains. I'd imagine the set 
> would be YouTube, Facebook, and possibly ${FavouriteGame}.com for most users. 
> Thus users would see a notification and not an approval prompt most of the 
> time when they entered fullscreen. But when some other site goes fullscreen 
> they do get a prompt, which is out of the ordinary and more likely to be read.
> 
> 
> 
> Chris Pearce

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