On 8/5/2013 1:11 PM, Tab Atkins Jr. wrote: > On Thu, Aug 1, 2013 at 2:31 AM, Mikkel Staunsholm <staunsh...@gmail.com> > wrote: >> Any comments on that? >> Should it resemble the vibrations api more (with patterns, and turning it >> off by setting strength to 0)? >> Should it be in the vibrations api instead (I don't think so)? >> >> Regards, >> Mikkel Staunsholm >> @staunsholm >> >> >> PS! I don't know if it is possible/feasible to make rumbling work on >> osx/linux - fx. JInput doesn't report any ps3 rumblers on osx... > It seems pretty clear to me that controller rumbling should be as > closely matched with phone vibration as possible. > > We've discussed this before, and I'm pretty sure we'd rather just use the existing Vibration API exposed via a Gamepad object somehow. If that API doesn't do everything we need then it'd be better to discuss changes in the scope of that spec rather than inventing a whole new API for something so similar.
-Ted