Hello David,

> > I am still trying to valgrind pulseaudio. The previous attempt yielded
> > nothing about the bug that I was trying to debug, but found a Bluetooth
> > issue. This time, I thought that maybe some memory pool or flist was
> > causing valgrind to mistakenly consider the samples to be properly
> > initialized. And found PULSE_MEMPOOL_DISABLE as a way to disable this
> > (potentially valgrind-unfriendly) pool. Thus:
> 
> Cool, thanks for testing and keep 'em coming :-)

did you test srbchannel on record streams?

I get one max-block-size worth of crap before capturing actual audio data; 
can you reproduce?

thanks, regards, p.

-- 

Peter Meerwald
+43-664-2444418 (mobile)
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