On Tue, 2010-09-14 at 13:57 -0700, Markus Roberts wrote:
> Funny story: as the number of developers working on Puppet and related
> projects at PuppetLabs has increased, the average distance between
> them has dropped geometrically*, to the point that if we want to
> discuss something we're working on with someone, we can (in many cases
> literally) reach out and tap a fellow developer on the shoulder.  This
> is great for us but it has had an unfortunate unintended consequence:
> we've been doing more and more face-to-face discussions and less and
> less on this list.
> 
> Oops.
> 
> This wasn't intentional and (though it seems blindingly obvious in
> hindsight) wasn't expected either.  It was, as one five year old put
> it, a blundersight.
> 
> So we're going to try something we hope will fix things; office chat
> is still going to go on as normal -- we'll spare you our debates about
> whether we should try having lunch at the place with the cult videos
> on all the TVs again or who's going to show the new developer the
> ropes -- but if anyone starts to have a substantive discussion about
> Puppet & friends we'll cut them off and tell them to tell it to the
> list.  
> 
> That means that when we're kicking around ideas you'll get to see them
> and put in your two cents worth on equal footing with the developers
> in the office (since we really do want your input).  It also means
> that you'll get to see some ideas that never go anywhere, and crazy
> things that are (mercifully) shot down in their first few hours.  But
> then you'll also get to see the direction of our thinking long before
> some of it results in a line of code, and help us shape it before
> anything is settled.
> 
> Hopefully, it'll be just like the old days.

That's a good move, one that I more than welcome.

 I understand that some discussions needs the privacy of your offices
(strategic ones), but I think starting discussions on this list has many
advantages (and in the end the final decision is still on your side):
 * openness
 * sparkling other related ideas
 * cooperation between PL and the community

One thing that I noticed is important is sharing some knowledge. It
already happened when testing that I find a bug that in fact your team
already fixed, but that I either missed or wasn't pushed. I hate
duplicated efforts :)

I hope this will work, and as usual I'd be more than happy to help by
producing code (based on this month and next one spare time, I doubt
something will come soon :)) or sharing discussions.

Thanks for this move,

-- 
Brice Figureau
Follow the latest Puppet Community evolutions on www.planetpuppet.org!

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