Hi,
Traditionally in CG (computer graphics), we've used some sort of NAS
(like a NetApp), or a more clustered approach (like an Isilon) to
achieve the need I/O in delivering complex jobs (commercials, movies,
video games).
I've always been intrigued by the PVFS project and want to try it in
my env (pure Linux env).
Trying something like PVFS is a commitment and I would like to know if
this is applicable in my env.
A summary of our current env;
- Linux desktops running Maya, Metal Ray, Nuke, Shake (high end CG
apps).
- Gig-e to some kind of slow NAS or JBOD server over NFS.
Does any one have a white paper on how PVFS is actually implemented in
there env so that I can see if its applicable?
We are thinking of spending $150K on a NetApp, BlueArc or Isilon and I
would like to look at alternatives rather then going status quo.
Thanks in advance,
- Brian
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