I didn't see any response on the mailing list so I thought I'd ask again. Has anyone made any attempt at wrapping the cuda opengl interop functions in pycuda? I've never used boost before and I'm not sure how to proceed. I'd really like to be able to use pycuda to post process an opengl pixel buffer object but without the cudaGLRegisterBufferObject and cudaGLMapBufferObject functions I don't see how I can do this.
I saw there was a recent release of codepy; would codepy allow one include and call the C cuda opengl functions directly or am I misunderstanding how it works? Thanks for your response.
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