I took another shot at trying to get this working and finally managed to massage it into running. The code still looks very rough and ugly so any fixes or suggestions are very welcome. Since I'm still inexperienced at openGL its likely that the performance isn't as good as it should be.
All it does is draw a rotating teapot, using cuda to invert the RGB value each frame. Pressing 'a' toggles rotation, pressing 'e' toggles processing with cuda. Hopefully someone else finds this useful http://pastebin.com/f6254a2b4
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