I took another shot at trying to get this working and finally managed to
massage it into running. The code still looks very rough and ugly so any
fixes or suggestions are very welcome. Since I'm still inexperienced at
openGL its likely that the performance isn't as good as it should be.

All it does is draw a rotating teapot, using cuda to invert the RGB value
each frame.  Pressing 'a'  toggles rotation, pressing 'e' toggles processing
with cuda.  Hopefully someone else finds this useful

http://pastebin.com/f6254a2b4
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