Hi, On Linux, I create a texture in OpenGL, and then try to make connection to it from pyCuda.
What I do is the following: 1-> Do the initialization for OpenGL and CUDA 2-> Create OpenGL texture 3-> Then register the texture to CUDA by RegisteredImage function. 4-> Then get mapped object. 5-> Then try to get the device pointer for texture mapped object by device_ptr_and_size() function. But at this point, I get segmentation fault in libcuda.so. As far as I can see from debugger, cuGraphicsResourceGetMappedPointer_v2 is called, and and then libcuda.so craches. I can use all other functions of mapped object and registered image in pyCuda. But device_ptr_and_size() function crashes. Do you have any suggestions or opinions about what would go wrong? Thanks,
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