On Monday 19 June 2006 10:55, Chuang Wu wrote: > The main loop of the game is while(1) function. So I wonder if there's > a way to save the CPU resource.
clock = pygame.time.Clock() while 1: dt = clock.tick(FPS) do stuff Note that on certain platforms if FPS > 42 then you're going to end up with CPU at 100% anyway since system clocks aren't precise enough. Most games are fine with an FPS of 30 anyway. Richard