Spurred on by the recent mails about OpenGL, I decided to give it another go, and followed the NeHe tutorials from the main site, and grabbed the lesson pack translated into Pygame from the pygame site.
First, awesome, actually taking time to carefully read through the tutorials instead of rushing off to create a skybox and flying ninjas really helped this time. *cough* ;) Now, I noticed that the lesson pack on the pygame site only goes up to lesson 10, whereas the tutorials from NeHe goes way beyond that. Inside the python translations, it looks like lesson 10 was created in 2001, and since it is now 2006, I was wondering if anyone had taken the time to continue the translation effort? If not, I have already successfully translated lesson 11 into python, and plan on continuing the series (that is of course, someone can point me at a complete lesson pack). Hope someone can point me in the right direction (preferably on the z axis). ~Chris CONFIDENTIAL NOTICE: This email including any attachments, contains confidential information belonging to the sender. It may also be privileged or otherwise protected by work product immunity or other legal rules. This information is intended only for the use of the individual or entity named above. If you are not the intended recipient, you are hereby notified that any disclosure, copying, distribution or the taking of any action in reliance on the contents of this emailed information is strictly prohibited. If you have received this email in error, please immediately notify us by reply email of the error and then delete this email immediately.