PyGame seems unable to handle certain fonts on my MacOSX system. I've noticed this with a couple of the PyWeek 3 entries. The symptom is that anything rendered in the font comes out as nothing but a series of missing-character symbols.
One of these games is Typus Pocus, which contains a font called MagicSchoolOne.ttf that exhibits this problem. Another is Team_Cloudy's entry (Echo the Robot) with fonts axaxax.ttf and goodtime.ttf. The fonts display fine when opened with Font Book. Has anyone else had a problem like this? Any idea what could be done about it? I'm using MacOSX 10.4, Python 2.3 or 2.4, PyGame 1.7.1, SDL_ttf 2.0.8, Freetype 2.2.1. -- Greg