On 11/1/06, Ryan Charpentier <[EMAIL PROTECTED]> wrote:
This is entirely doable if you use two or more processes, each running a pygame screen. Then just pass messages between them using sockets.
Hm, simple and elegant solution, I like it! I'm just affraid it might be slow on older computers, but guess I'll have to test that to see if it works. One more thing that I forgot to mention: Pygame (and SDL) support only MPEG encoded video streams (at least that's what the docs say), but how about DivX/XviD playing? Is there a way to play those formats using Pygame? And if not, what are my other options? Thanks... -- Karlo Lozovina -- Mosor "Parce mihi domine quia Dalmata sum."