On 11/1/06, Ryan Charpentier <[EMAIL PROTECTED]> wrote:

This is entirely doable if you use two or more processes, each running a
pygame screen. Then just pass messages between them using sockets.

Hm, simple and elegant solution, I like it! I'm just affraid it might
be slow on older computers, but guess I'll have to test that to see if
it works.

One more thing that I forgot to mention: Pygame (and SDL) support only
MPEG encoded video streams (at least that's what the docs say), but
how about DivX/XviD playing? Is there a way to play those formats
using Pygame? And if not, what are my other options?

Thanks...

--
Karlo Lozovina -- Mosor
"Parce mihi domine quia Dalmata sum."

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