Hi everybody, I know there are a lot of event libraries out there. SOme that are nice, some that aren't. Well I've finally (wasn't that hard) written a PyGameManager for my event library and have posted it up o n http://www.pygame.org/ under Libraries.
See: http://www.pygame.org/projects/9/382/?release_id=642 Please have a play and read the documentation: pydoc pymills I'd love it if pygame programmers could try this out in their games/apps and see what they think. Feedback is welcome! Check out teh example in examples/pygamex.py PyMills Homepage: http://trac.shortcircuit.net.au/pymills/ PyPi Entry: http://cheeseshop.python.org/pypi/pymills/3.2.1-2007020402 Git Web: http://git.shortcircuit.net.au/?p=pymills.git;a=summary Git URI: git://git.shortcircuit.net.au/pymills.git/ cheers James -- -- -"Problems are Solved by Method" - - James Mills <[EMAIL PROTECTED]> - HomePage: http://shortcircuit.net.au/~prologic/ - IRC: irc://shortcircuit.net.au#se Please avoid sending me Word or PowerPoint attachments. See http://www.gnu.org/philosophy/no-word-attachments.html