Hi,

I'm totally new to Python and Pygame, and have started by testing out the demos 
on the Pygame website. I'm using Ubuntu Linux. When I ran the "Shadow of the 
Beast" demo from the website, the animation was great but the sound (an Ogg 
file) was crackly on my speakers. I decided to try out other demos from the 
same website, and they too crackled. Seemed like a problem with my speakers, 
but when I played the same Ogg file with ubuntu's Totem Movie Player, the music 
played perfectly. I'm wondering why. If anyone out there is using ubuntu Linux 
and has any ideas, please help.

Secondly, I've already used the excellent sound package, Fmod, in a c++ game I 
made, and have tested Fmod with java successfully, but I don't know how to use 
it with Pygame. I thought Fmod would be the best choice (rather than the Pygame 
mixer that is called in the demos, which seems to cause crackling). I have 
downloaded the latest Fmod for Linux, and have downloaded pySonic too. 
Unfortunately, the pySonic binary download is for Windows only. I did some web 
searching, and someone said that he's heard pySonic will work under Linux, but 
that you have to use PyRex, and follow special build instructions. The final 
result should be a shared object file for linux. I downloaded the required 
source code from sourceforge, and tried to follow the build instructions, but 
my call to gcc failed and I so I couldn't complete the build properly. This is 
frustrating. Surely someone has pySonic in a shared object form for linux?

I plan to use Python and Pygame, and also to have the power of Fmod. Can 
someone please help out here with regard to the two problems:
1) why am I getting the crackling when running the demos?, and 
2) How to I get a copy of Fmod in shared object form (for linux)?

Thanks in advance.

Cheers,

Andrew.



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