Casey Duncan wrote:
Here's an example that creates a white circle with diameter "size" with a transparent background:Also, note that there are functions in pygame.image that allow you to load images from stringbuffers. So if you have the image you want already, store it as a stringbuffer and load it into a surface that way. (That's an alternative to drawing your images in code like other people have suggested)[snip sample code]
-Luke
