Ubuntu 7.04, crashes for me, traceback is

Traceback (most recent call last):
  File "Slingshot.py", line 198, in <module>
    main()
  File "Slingshot.py", line 192, in main
    g.main_loop(sys.argv[1:])
  File "Slingshot.py", line 159, in main_loop
    part = game_part.main_loop()
  File "/home/mib/Desktop/Slingshot_rc2/lib/GamePart.py", line 1004, in
main_loop
    pygame.draw.aaline(self.screen, (255,100,0), pl.pos.get_int_pos(),
(ax,ay),1)
ValueError: unsupported bit depth for aaline draw (supports 32 & 24 bit)

When I start to play the game itself.  I think my desktop may be set to
16bpp temporarily due to some issues playing a game in Wine

Hope that helps

Michael


On Thu, 2007-05-24 at 21:04 +0200, John Eriksson wrote: 

> Hi,
> 
> Hopefully this new version of Slingshot will work on more platforms.
> I've removed the surfarray dependency which caused problems on several
> platforms.
> 
> I've also changed the behaviour of the force fields used on some levels.
> Instead of exploding the torpedoes will bounce off. This gives level
> building a new dimension.
> 
> Please, help me test Slingshot once more and tell me what you think.
> 
> Since the PyGame-site still has some problems I include a direct link to
> the new version.
> 
> http://arainyday.se/projects/python/Slingshot/Slingshot_rc2.tar.gz
> 
> When the final release is finished there will be a Windows and Mac
> release as well.
> 
> Best Regards
> /John Eriksson
> 
> 

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