On 31/05/07, Brian Bull <[EMAIL PROTECTED]> wrote:
Hi list, My Pygame app runs fine in windowed mode, using > pygame.display.set_mode((1024,768)) But when I switch to fullscreen mode with > pygame.display.set_mode((1024,768),pygame.FULLSCREEN) the display looks fine but the app speed slows down dramatically. Perhaps the problem is that Pygame is emulating an absent video mode in some form? 1024 x 768 is supposed to be one of the video modes of this monitor... Does anyone have any suggestions please? I would like to be able to use fullscreen 1024x768 without the performance hit...
I found that fullscreen worked best when using the same resolution as the screen is currently operating at but this was using opengl so I don't know if it works the same normally. HTH