Hi, Thanks for your answer.
But can you pass an RGBA value to the fill method? In the document it says RGB I think. Best Regards /John ons 2007-06-20 klockan 22:14 -0700 skrev Peter Shinners: > John Eriksson wrote: > > 1. Is this the correct way of creating an surface with an > > alhpa-per-pixel channel? > > surface = pygame.Surface((w, h), pygame.SRCALPHA) > > This is the easiest. It will create an 32bit RGBA image for you. If you > want more control over the pixel format, you can pass more arguments. But > generally not necessary. > > > 2. How do you clear an alpha channel surface? I guesss you can't use the > > fill method? > > Fill is really the only way to do it. Fill will set all the pixels in an > image to a given value. You can set the alpha channel to invisible (0) or > solid (255). >
