-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 [EMAIL PROTECTED] wrote: > I've switched engines repeatedly too. If I can make the one I'm working on > be halfway decent, it might be worth offering to people (free). Whether > it's useful depends on what people actually want from an engine. What sort > of tradeoff would you want to see between ease of use for the newcomer > versus flexibility?
I may be out of line here, and of course you should make whatever you want, and I look forward to seeing it, but it's my impression that the Free Software gaming community is already very well-stocked on RPG engines of varying states of completeness. I'd much rather see a game that used any of them. Failing that, I'd like to see an engine that was so superior to all the ones out there, that nobody ever thought "Man, I think I'll make another free RPG engine" :) (I know, I know, people make engines to learn from, and to have fun, rather than just to have a working engine. But I can complain, can't I?) Ethan -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.6 (GNU/Linux) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org iD8DBQFGehyXhRlgoLPrRPwRAnZCAJ9Dvl7QMOBwYMFlSaAdqLNX4BZAHgCgioDf JKMInnP6zoX6oqs+Qt6YtxY= =OEMX -----END PGP SIGNATURE-----
