Alright. I don't know if I'm going to be using that MVC stuff... although I might reprogram the game to use it later, if I decide it'll be better... but I want to start a game now! I'm so bored just sitting here that I may as well start something.
So now, I'm going to get started. But the problem is that the last time I tried it, I over-complicated it by using advanced sprite functions that I didn't understand at all. I'm still trying to figure out an eaiser way to draw stuff than making everything a class and making it extend from pygame.sprite.Sprite (painful >.<) Also, some concepts of object orientation seem to have bit me. How should I have classes interact with each other? I know I was doing it completely wrong last time, and one of my friends called me on it. But I forgot how he said I should do it... Well, I'm going to see if I can drum up something usable...