By code I mean any program that works otherwise, by it crashes I mean I have to quit using the taskmanager and endtask, and by how I quit I mean
keystate = pygame.key.get_pressed() for event in pygame.event.get(): if event.type == pygame.QUIT or keystate[K_ESCAPE]: sys.exit() On 6/30/07, Luke Paireepinart <[EMAIL PROTECTED]> wrote:
Ian Mallett wrote: > I see the ================RESTART================== thing but it still > crashes when I try to quit. What code are you running, and what do you mean by 'it crashes,' and how are you trying to quit? -Luke > > On 6/30/07, *Luke Paireepinart* < [EMAIL PROTECTED] > <mailto:[EMAIL PROTECTED]>> wrote: > > Ian Mallett wrote: > > So what you're saying is run IDLE separately from my program (don't > > click on "Edit With IDLE") and doing something. I don't know > what you > > mean- cutting and pasting the program into it? It can't be > hitting F5 > > because that opens a new IDLE window. What DO you > mean? Anyway, that > > seems harder than just running the program by clicking on its file > > (i.e. double click "program.py"). > You open code in IDLE just like you open text documents in every GUI > text editor you've ever used. > You click on File and then Load, then you browse to the directory of > where your file is, and double click it. > > Once your code is loaded, you can hit F5 to execute it. > No, this is not slower, because you do this _once_ when you start > editing your program, and from then on , you just execute the code > with F5. > The only difference than how you're doing it now is that you start > IDLE > without the right-click. > Once you're in IDLE, it works the same as before. > You don't have to reload the code every time you want to run it, you > just hit F5. > -Luke > >