Marcus von Appen wrote:
On, Sun Aug 26, 2007, Lenard Lindstrom wrote:
Marcus von Appen wrote:
On, Sat Aug 25, 2007, Lenard Lindstrom wrote:
[...MinGW issue with function pointers in struct definition...]
It could be a Windows thing. As for the Python code, all that is statically
linked into a single DLL.
After some quick research it turns out to be a known issue with MinGW
(and Cygwin, too). As far as I understood, one has to recompile Python
using MinGW in order to get rid of the issue - or use the workaround you
provided.
The "recompile Python" is wrong as best I can tell. It has nothing to do
with the DLL itself. The problem is with MinGW gcc treating functions
declared as __declspec(dllimport) as non-constant identifiers.
The latter is the way to go here in my opinion. The Win32
users already have the pain to go through your tutorial in order to get
a working Pygame version, so we should not raise the bar, if we can
avoid it.
[...24 bpp not implemented...]
Maybe it should throw an exception for those unsupported 24 bit array
features, like element-wise assignment.
Of course. I did not care about that for now as the whole thing is not
completed.
I misunderstood that 24 bit support might wait until a future Pygame
release.
--
Lenard Lindstrom
<[EMAIL PROTECTED]>