:P,  Google is your friend as they always tell me :)?  Thanks btw.

On 9/23/07, Ian Mallett <[EMAIL PROTECTED]> wrote:
>
> http://www.pick.ucam.org/~ptc24/brickbats.html<http://www.pick.ucam.org/%7Eptc24/brickbats.html>
> is a basic search for an open-source break-out game.  I think it's even
> written in pygame.  Anyway, the collision for any such game is not too hard,
> just check if the ball is inside any box.  Something like:
>
> for box in boxes:
>     if abs( ball_x_pos - box.x_pos ) <= 20: #20 is 1/2 the box's width
>         if abs( ball_y_pos - box.y_pos ) <= 10: #10 is 1/2 the box's
> height
>             boxes.remove(box())
>             score += 100
>
> That's an interesting background, BTW, if you made it.
> Ian
>

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