:P, Google is your friend as they always tell me :)? Thanks btw.
On 9/23/07, Ian Mallett <[EMAIL PROTECTED]> wrote: > > http://www.pick.ucam.org/~ptc24/brickbats.html<http://www.pick.ucam.org/%7Eptc24/brickbats.html> > is a basic search for an open-source break-out game. I think it's even > written in pygame. Anyway, the collision for any such game is not too hard, > just check if the ball is inside any box. Something like: > > for box in boxes: > if abs( ball_x_pos - box.x_pos ) <= 20: #20 is 1/2 the box's width > if abs( ball_y_pos - box.y_pos ) <= 10: #10 is 1/2 the box's > height > boxes.remove(box()) > score += 100 > > That's an interesting background, BTW, if you made it. > Ian >