For the background image its much like bliting a regular image. Just blit the image the same size at the screen of the window before anything then blit images. I'll have a working example some time today.
On 9/25/07, bembulak <[EMAIL PROTECTED]> wrote: > > Hello everybody! > > Like many others, I'm also trying to start with python and pygame. Besides > the fact, that I'm not very familar with OOP at all (only procedural > languages until now), I'm trying my best to get things done. > > At the moment I'm playing around with pygame and it's possibilities. So > I'm > trying to make a little game, were a plane is flying across the screen > with also up and down movement, as well as animation of the image > (sprite?). > Later, I'd like to have a guy jumping out of the plane and flying down, > using a parachute and landing on a small island. > > What have I got now? > > - I can open the screen > - I can move my single plane-image across the screen (increase X-pos) > - I can move the plane-image up and down the screen (increase and decreas > Y-pos) > > What is my next Step? > - I want to "blit" a background image also onto the screen. Are there any > recommendations on this? > - I want to load more images of the plane. Each is a single frame of an > animation. It just should show the propellors of the plane moving/turning. > > I would be thankful, if anybody could help me with some recommendations on > how to best go on with my learning on the above two items. > Thank you. > > > Kind Regards, > > Peter > > P.S.: Please excuse my kind of writing - English's not my native language. > >