For the background image its much like bliting a regular image.  Just blit
the image the same size at the screen of the window before anything then
blit images.  I'll have a working example some time today.

On 9/25/07, bembulak <[EMAIL PROTECTED]> wrote:
>
> Hello everybody!
>
> Like many others, I'm also trying to start with python and pygame. Besides
> the fact, that I'm not very familar with OOP at all (only procedural
> languages until now), I'm trying my best to get things done.
>
> At the moment I'm playing around with pygame and it's possibilities. So
> I'm
> trying to make a little game, were a plane is flying across the screen
> with also up and down movement, as well as animation of the image
> (sprite?).
> Later, I'd like to have a guy jumping out of the plane and flying down,
> using a parachute and landing on a small island.
>
> What have I got now?
>
> - I can open the screen
> - I can move my single plane-image across the screen (increase X-pos)
> - I can move the plane-image up and down the screen (increase and decreas
> Y-pos)
>
> What is my next Step?
> - I want to "blit" a background image also onto the screen. Are there any
> recommendations on this?
> - I want to load more images of the plane. Each is a single frame of an
> animation. It just should show the propellors of the plane moving/turning.
>
> I would be thankful, if anybody could help me with some recommendations on
> how to best go on with my learning on the above two items.
> Thank you.
>
>
> Kind Regards,
>
> Peter
>
> P.S.: Please excuse my kind of writing - English's not my native language.
>
>

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