On 10/26/07, Patrick Mullen <[EMAIL PROTECTED]> wrote: > > Png has become the standard format for me, because of the good lossless > compression and the alpha channel support. By the way, in case you didn't > know, PNG is also a lossless format. > Ditto on all counts.
- [pygame] .png saving Ian Mallett
- Re: [pygame] .png saving Kris Schnee
- Re: [pygame] .png saving Richard Goedeken
- Re: [pygame] .png saving Ian Mallett
- Re: [pygame] .png saving James Paige
- Re: [pygame] .png saving Ian Mallett
- Re: [pygame] .png saving James Paige
- Re: [pygame] .png saving Richard Goedeken
- Re: [pygame] .png saving Patrick Mullen
- Re: [pygame] .png saving Ian Mallett
- Re: [pygame] .png saving Richard Goedeken
- Re: [pygame] .png saving Ian Mallett
- Re: [pygame] .png saving Pete Shinners
- Re: [pygame] .png saving Ian Mallett
- Re: [pygame] .png saving Jasper
- Re: [pygame] .png saving Ian Mallett
- Re: [pygame] .png saving Ian Mallett
- Re: [pygame] .png saving Kris Schnee
- Re: [pygame] .png saving Ian Mallett
- Re: [pygame] .png saving Patrick Mullen
