Hi, k then i cant use pygame for preview, i will be using it for the songs at the moment but when i find something plattform-independent which uses a better codec i will be choose it, i have no influence in what the users make for mp3-files and stuff they should use the many files which are in p2p-networks for ultrastar or use mp3s which made with windoof tools by them self, again i had no problem if smeg or pygame do not play all files but that a bad mp3-file crash the prozess without try catch or other ways to prevent this is really bad.
i will try next week searching few files which does not work either, and show if there all have vbr or stuff, then i can check that before i play the file. i send my results in this mailinglist then. greetings Stefan On 11/3/07, Pete Shinners <[EMAIL PROTECTED]> wrote: > Lenard Lindstrom wrote: > > Pygame uses smpeg for mp3s. smpeg hasn't changed in SVN for at least a > > year, so any recently installed version should be up-to-date. > > The SMPEG library is a fairly simple mpeg decoder. It will not do a good > job with MP3 files that are VBR or have an ID3V2 tag. If you have an mp3 > that isn't playing well, try to run it through a quality encoder and set > it to basic encoding options. Even better would be convert the MP3 into > an OGG. Smaller file and better compatibility. > > >
