I planned on having one image which had all the frames of the unit's animation. Then based on its direction / or state, I would modify the source rect's before blit.
I tried using a pygame.sprite.RenderPlain(), but I couldn't make it use a source rect. What's the best way to handle this? Can I use a sprite Group with source rects? Maybe subclass .RenderPlain() ? I looked for the .RenderPlain() implementation: I searched the c:\python25 directory for files named "*.py* containing "RenderPlain", but it came up with nothing. -- Jake
