On Nov 20, 2007 4:08 AM, Jason Ward <[EMAIL PROTECTED]> wrote: > I want to make my game playable over the network and if possible the > internet. > For the network it must support more than 2 computers and be realtime > Would the sockets library in python solve all my needs?
http://www.google.com/search?q=simple+pygame+networking Try the first link returned. :-) -- :: Simon Wittber :: http://www.linkedin.com/in/simonwittber :: phone: +61.4.0135.0685 :: jabber/msn: [EMAIL PROTECTED]