Hi everyone,

First of all,merry Xmas!

I would like to ask about the virtual attributes of pygame.Rect (I
mean: top, left,centerx...and so on)
I have 2 classes, board() and square(). At class Square I have some
methods like:

def setRect(x,y,w,z):
    self.rect=pygame.Rect(x,y,w,z)

def getXposition():
  print "value top left: ", self.rect.left#this is only to check the
value is  correct
  return self.rect.left

And then at Board() class I have instances of Square():

newSquare= Square()

After that I asign rects values with newSquare.setRect(x,y,w,z), but
when I try to access to the "left" virtual attribute with
newSquare.getXposition, it says me that the object doesn't have a
left attribute when in getXposition I try to print the value.

  Does anyone know, more or less, what I'm doing wrong?

  Thanks for all!

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