Patrick Mullen wrote:

For a toolkit that can only be used in pygame, ignoring things like
pyopengl, python-ogre, etc, such limited use I don't see as being very
marketable.  If it was generalized, and pluginable to almost any
python program, that starts to have some real value.


True - being Pygame specific does greatly limit the market, I hadn't considered that. Thanks for the feedback!


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