yeah, good points. For those reasons I think it's best to stay away from it on windows at least.
On Thu, Feb 28, 2008 at 9:41 AM, Brian Fisher <[EMAIL PROTECTED]> wrote: > On Wed, Feb 27, 2008 at 2:18 PM, Lenard Lindstrom <[EMAIL PROTECTED]> wrote: > > A setuptools bug that prevented compilation when Pyrex is installed has > > been fixed. Now I am considering enabling setuptools by default for all > > builds. This will allow the building of eggs. It also means that the > > setup.py install command installs an egg rather than a normal packaged > > directory. Is this a good idea? > > > setuptools has only made my life more difficult and never helped me > once. It's made it harder for me to install things, impossible for me > to py2exe things, it messes up stack traces on exceptions by removing > the source line, and makes it much harder for me to browse source to > python based packages in my editor. > > So while I like the idea of supporting Pypi or whatever, I would not > like to see pygame distribute that way as a rule. I vastly perfer a > packaged directory for everything but an explictly egg-based install. > 110%. > > But of course I may be missing something here... So what would be the > good things about making setuptools the default for building pygame? >
