Also, *pygame.mask.pygame.mask.from_surface* *Returns a Mask from the given surface.* pygame.mask.from_surface(Surface, threshold = 127) -> Mask
These functions don't seem to be consistent...
Also, *pygame.mask.pygame.mask.from_surface* *Returns a Mask from the given surface.* pygame.mask.from_surface(Surface, threshold = 127) -> Mask
These functions don't seem to be consistent...