-I think it has been thoroughly established that Python cannot be as fast as
C.
-As far as algorithms go, intelligence is better, but I hold by using vastly
simpler ones to speed development.  Someone just mentioned sorting methods.
In that case, obviously, a little extra coding doesn't hurt, but changing
your game's architecture each time an largish optional feature is added is a
bad idea.
-I also still hold by wanting Python to be faster.  I don't care if it is
impossible; I still want it to be.  I'm not going to give up on Python's
great niceness just for a want of some speed.
Ian

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