def movieu(self):
mov_name = "video.mpg"
pygame.mixer.quit()
screen = pygame.display.set_mode((320, 240))
video = pygame.movie.Movie(mov_name)
screen = pygame.display.set_mode(video.get_size())
video.play()
while video.get_busy():
for event in pygame.event.get():
if event.type == pygame.QUIT:
break
this is the peice of code i am using to run a movie in my scissors paper rock
game so when rock beats scissors a movie will play. i can get the movie to play
but i would like to no if i can make the window destroy once the movie has
stoped
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