The following small program still produces glitchy audio using 1.8.1rc1
checked out from svn today. You can get the file w11.wav (a single
spoken word from espeak) here: http://gb-cs.cs.unc.edu/tmp/w11.wav
import pygame
import time
print pygame.version.ver
pygame.init()
snd = pygame.mixer.Sound('w11.wav')
c = snd.play()
while c.get_busy():
time.sleep(0.1)
I get the same bad audio with 1.8.
Other apps, including audacity and totem play it fine.
Is there any hope for pygame sound on Linux? Otherwise it is a great
platform for our accessible games for children with disabilities.
Thanks
gb