The following small program still produces glitchy audio using 1.8.1rc1 checked out from svn today. You can get the file w11.wav (a single spoken word from espeak) here: http://gb-cs.cs.unc.edu/tmp/w11.wav

import pygame
import time

print pygame.version.ver

pygame.init()

snd = pygame.mixer.Sound('w11.wav')

c = snd.play()
while c.get_busy():
    time.sleep(0.1)

I get the same bad audio with 1.8.

Other apps, including audacity and totem play it fine.

Is there any hope for pygame sound on Linux? Otherwise it is a great platform for our accessible games for children with disabilities.

Thanks
gb

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