On Wed, 30 Jul 2008 13:41:10 +0200, Peter Gebauer <[EMAIL PROTECTED]> wrote: > Hi! > > I don't know anything about network protocols I just found this thread > interresting enough to investigate further. Someone mentioned the enet > library so I looked it up and it looks very promising. > > It does deliver low-latency communication in an easy to use way and it > shouldn't be a problem to use even for game protocols that does not > require > low latency or fast responses. I guess nobody wants a network > implementation > in PyGame that only works for one type of game. enet looks very good > anyway. > > I'll repost the URL just in case someone missed it > http://enet.bespin.org/Features.html
So it'd be a matter of converting this code to Python?