On 8/2/08, Brian Fisher <[EMAIL PROTECTED]> wrote: > > There's another instance of blitting a surface to itself crashing on > Windows for a user, it's believed to be a 1.8.1 thing by the poster > http://pygame.motherhamster.org/bugzilla/show_bug.cgi?id=19 > > last time it came up marcus was thinking about making pygame throw an > exception on blitting a surface to itself, which still seems like a decent > solution to me. Anybody know any more background? > >
time ago I reported this, see http://article.gmane.org/gmane.comp.python.pygame/12087 At the time it was a pygame 1.7.1 bug, looking windows specific ( developers on Linux got no problem with blit over itself ), and the SDL version was wathever linked - recomended at pygame site ( the binaries readme tells it is 1.2.7 )
